9 Steps to Design a Gamification
+ With Alper Berber & Kubilay Kecin + Language Turkish
Gamification is a method using game design and game elements on non-game areas to motivate participation, engagement and loyalty. Gamification could be used in any service or product that needs human interaction to “come to life” and “survive”.
9 Steps to Design a Gamification workshop will transfer you the know-how that BrandNewGame accumulated for years on many projects. During the workshop, participants will learn gamification design process entirely and experience designing a gamification by making a paper prototype on a sample case.
The study case of this workshop will be “carrying out bank transactions online”. Participants will design a gamification for this study case in the workshop.
Who is Alper Berber
Alper Berber is a gamification designer, consultant and a GameStorm performer helping organizations through their motivation and engaging problems. Alper helps organizations adapt gamification in the right way by teaching the fundamentals to all levels in the organizations, coaching teams and helping to make gamified designs for enterprise needs.
Who is Kubilay Kecin
Kubilay is a gamification designer, consultant and GameStorm performer at BrandNewGame Turkey. He is ceritified by Gamificatiom Academy. He helps organizasiton to create motivation and engagement design.
About the organizer
UXservices is a specialized user research and user experience design consulting firm, based in Istanbul, Turkey. UXservices has a global reach to latest UX and usability know-how thanks to its active role in international organizations like UXPA, UX Fellows and IAI. UXservices has credentials and experience in a wide variety of interface platforms at different industries including telco, banking, finance, retail and more.